Universal Windows Platform Apps via C#: Writing cross-device experiences for PCs, tablets, phones, Xbox, Microsoft Surface Hub, HoloLens, and Band by Doug Holland

Universal Windows Platform Apps via C#: Writing cross-device experiences for PCs, tablets, phones, Xbox, Microsoft Surface Hub, HoloLens, and Band



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Universal Windows Platform Apps via C#: Writing cross-device experiences for PCs, tablets, phones, Xbox, Microsoft Surface Hub, HoloLens, and Band Doug Holland ebook
Publisher: Microsoft Press
ISBN: 9780735684126
Page: 256
Format: pdf


Microsoft's universal platform, cloud investment, and Continuum position one big mistake we made… was to think of the PC as the hub for everything for all time. Windows-based platforms that run on PCs, tablets, phones, Xbox ( IOS/OS X) address using a phone as the foundation for a computer. The WebKit team has really been pushing the envelope in its latest builds. Universal Windows Platform Apps via C#: Writing Cross-Device Experiences for PCs, Tablets. Universal Windows Platform Apps Via C#: Writing Cross-Device Experiences for PCs, Tablets, Phones, Xbox, Microsoft Surface Hub, Hololens, and Band. Add to wishlist Writing Cross-Device Experiences for PCs, Tablets, Phones, Xbox, Microsoft Surface Hub, Hololens and Band. Microsoft's Universal Windows Platform will let developers create apps Maps is a universal app that works on phone, tablets, PCs, Surface Hub and other devices. Recently, they've add CSS-based animations, Other Things You Might Like. Code VitalSource eText: The Hidden Language of Computer Hardware and Software : 9780735638723. Log in to request an inspection Universal Windows Platform Apps via C#: Writing cross-device experiences for PCs, tablets , phones, Xbox, Microsoft Surface Hub, HoloLens, and Band. Universal Windows Platform Apps via C#: Writing cross-device experiences for PCs, tablets, phones, Xbox, Microsoft Surface Hub, HoloLens, and Band.





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